HomePortalFAQSearchMemberlistUsergroupsRegisterLog in
Meet the new KITO admins & hear their plans here.
You can use google search to find threads and posts here now. Example

Share | 
 

 Anything Past Head6.mesh Crashes

Go down 
AuthorMessage
Furrest

avatar

Game username : Furrest(Everywhere Else) / Frozenfur (Only On DD)
Server : Mythical Realms (Owner/Creator)
Female Posts : 77
Join date : 2015-11-11
Age : 16
Location : United States

PostSubject: Anything Past Head6.mesh Crashes   Sun May 01, 2016 12:55 pm

Hello everyone! I have run into a very strange problem. I'm adding heads that Slycan made and for some reason I can't add heads past 6. Now, I do have GMAXHEADS 26 I have tried other models specifically the skeleton body parts I bought from Centelleo. The skeleton head doesn't work as well. I have tested the heads on my really old build of my server and they work perfectly. I've looked at my OGRE LOG, but it has yet to puzzle me. I decided to show the log of my recent character creation so you have an idea of what works (If that makes sense). so everything works, but head7.mesh right now. Than you for taking the time to help me out I really appreciate it! ~ Furrest

Spoiler:
 
Back to top Go down
http://mythical-realms.freeforums.net
Zilla

avatar

Game username : Zilla
Server : None
Female Posts : 102
Join date : 2015-10-25
Age : 16

PostSubject: Re: Anything Past Head6.mesh Crashes   Sun May 01, 2016 2:08 pm

In your MagixMod.Material have you been doing
Code:
material HeadModColour7 : HeadModColour1
{
}
For each head you have done?


If not,
If you are having 6+ heads just do the same thing. copy paste the code for each head you add, just replace the first number the in the HeadModColour7 with the head number you want to add in.
Back to top Go down
Furrest

avatar

Game username : Furrest(Everywhere Else) / Frozenfur (Only On DD)
Server : Mythical Realms (Owner/Creator)
Female Posts : 77
Join date : 2015-11-11
Age : 16
Location : United States

PostSubject: Re: Anything Past Head6.mesh Crashes   Sun May 01, 2016 2:21 pm

Zilla wrote:
In your MagixMod.Material have you been doing
Code:
material HeadModColour7 : HeadModColour1
{
}
For each head you have done?


If not,
If you are having 6+ heads  just do the same thing. copy paste the code for each head you add, just replace the first number the in the HeadModColour7 with the head number you want to add in.

Alrighty thank you Zilly! c:
Back to top Go down
http://mythical-realms.freeforums.net
Zilla

avatar

Game username : Zilla
Server : None
Female Posts : 102
Join date : 2015-10-25
Age : 16

PostSubject: Re: Anything Past Head6.mesh Crashes   Sun May 01, 2016 2:23 pm

Your Welcome. Hope that helps c:
Back to top Go down
Furrest

avatar

Game username : Furrest(Everywhere Else) / Frozenfur (Only On DD)
Server : Mythical Realms (Owner/Creator)
Female Posts : 77
Join date : 2015-11-11
Age : 16
Location : United States

PostSubject: Re: Anything Past Head6.mesh Crashes   Sun May 01, 2016 2:25 pm

Zilla wrote:
Your Welcome. Hope that helps c:

Let me just make sure. MagixMod.material is in scripts right?


Edit: got it lol XD
Back to top Go down
http://mythical-realms.freeforums.net
Sponsored content




PostSubject: Re: Anything Past Head6.mesh Crashes   

Back to top Go down
 
Anything Past Head6.mesh Crashes
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Keeping I.T. Open :: SUPPORT :: Support-
Jump to: