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 Skull head > no teeth texture?

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Posts : 31
Join date : 2016-08-22

PostSubject: Skull head > no teeth texture?   Sat Aug 27, 2016 4:10 pm

Hello. Me again ._.

I downloaded free body parts from 'BLOCKED'.. Tails and bodies works fine...
But heads are completly without texture (yeah, I already searched through forum, but it didn't help me much..) AND when character runs, head is moving totally wrong (it seems like it's moving for different run cycle..)

Can someone (who won't beat me to death just because I asked for something what already been here..) help me with this, please?

Last edited by ariith on Sat Aug 27, 2016 6:38 pm; edited 1 time in total
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Game username : chevy_cheetah(chevrolet)
Server : |~|Pet Pet Pinto |~| Skills: Hosting, Modeling, Rigging. Age:19
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PostSubject: Re: Skull head > no teeth texture?   Sat Aug 27, 2016 4:18 pm

I think these should work.

Are you saying that the heads appear white?

* http://www.kitopen.com/t1645-problem-with-adding-new-heads-resolved-d?highlight=white+heads
* http://www.kitopen.com/t744-adding-heads-into-own-compiles

Also this might help with the wobbly head :

* http://www.kitopen.com/t293-new-improved-run-animation-by-kanu?highlight=kanu+ru+cycle

If these do not work, try using the search icon, blinking, at the top left of the kito page.

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Posts : 31
Join date : 2016-08-22

PostSubject: Re: Skull head > no teeth texture?   Sat Aug 27, 2016 4:20 pm

I know what's happening with head moving..
The head (skull) fits to body (skeleton).
Entirely game has old run cycle, skele-body has the new one.
So I'll download new one.

About the links.. I read that.. It didn't work, but I can try again..

Edit: In MagixMod.material i copied everything under 'material HeadModColour1', pasted it under and changed '1' to number of head. What am I doing wrong?

EDIT2: Well, I made preset on it, and it worked, so I don't care about it anymore..
But anybody knows, how to change color of teeth on 'skull' head?
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