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 code so no crashes on missing meshes?

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Game username : Tigg
Server : Impressive Title by Tigg
Female Posts : 155
Join date : 2017-08-01
Age : 35
Location : Austria

PostSubject: code so no crashes on missing meshes?   Wed Aug 23, 2017 5:42 pm

is it possible to tell the game to not crash if any mesh is not in the game?
i know there was somthing like that back in the old IT, that if you had a mesh others did not have, the game would just skip that and ignore thatm esh, not telling that the mesh is missing.

anyone can point me out where to to do that and what i would have to do?

same with: particle already exist-error?

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