- Furries wrote:
- My first issue is with the health bar. The health bar depletes from the left instead of the right. I'm not sure where to change this.
Have you only edited the gui.overlay or also the source for this?
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- Furriest wrote:
- ... move the camera upward so it's not stuck to the ground so I can only see the legs of my character.
Open your source code.
In MagixCharScreenManager.h (or if you have the source code 6.0 in CharScreenManager.cpp)
Search for the following:
- Code:
void positionUnitForSelect()
Change the numbers of the line
- Code:
mSceneMgr->getCamera("PlayerCam")->setPosition(3200,120,2770);
Try to change the
- Code:
120
to
- Code:
130
and it should change the hight for the Character Selector.
If the same appears for the Edit or Creator of the char also change the values for
- Code:
void positionUnitForEdit()
in
- Code:
mUnit->setPosition(3235,113,2774);
.
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- Furriest wrote:
- My last and final question is about displaying the map name in a box on the screen so if the character physically stands in front of a portal it will show the name.
Isn't this code Feral Heart exclusive? (aka can only used there?)